Public resource hub

PRISM Assets

High-quality assets for Gorilla Tag fan games

No account is required anymore. Download our assets right from the homepage.

What does PRISM do?

PRISM focuses on high-quality packages that you can use for free in your games. We take suggestions and actively work on fixing bugs.

C#

We create a variety of C# packages. Locomotion systems are very common, but we also make lots of tools and other resources to make development easier.

Shaders

We focus on URP shaders that are optimized for VR. We try different styles, but mainly focus on realism.

Releases

View all PRISM releases and search with filters.

Contributors

PRISM is built and maintained by our talented contributors.

Keo.CS

Keo.CS

C# / HLSL / Music

Hello, Im Keo.CS but just call me Keo. Im the Creator of PRISM and I lead the developement of PRISM Assets & PRISM Games. I get lots of help from the community and also the other Contributors. For PRISM Assets I mainly create scripts, shaders & packages. Im more of a coding guy as im not the best in modeling. I also develope this website, the PRISM bots and most of the PRISM Games games.

Capuchin

Capuchin

Artist

Hello, I create most Models and I focus alot on private things. I also work on PRISM Games incase I find the time to. Every now and then I also make music and release it on Spotify.

License

PRISM releases are public to use, including for users previously banned from community spaces.

Allowed

Use and modify PRISM resources in personal or commercial fan game projects.

Not Allowed

Do not redistribute, resell, mirror, or re-upload PRISM packages or source files anywhere.

Credit Policy

Credits are optional and appreciated, but not required.

Common Issues

Shaders looking weird

Since most or all of our shaders are mainly made for URP, they also require some settings. In your Universal Render Pipeline Asset, turn on Depth Texture and Opaque Texture.